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Busy, Busy

by Scott Ingramon 22 November 2013in Uncategorized

Hey everyone,

A number of big updates coming down the line, but we hope you like what we have so far!

Hardware Update

So, over the past months, we have been tweaking away at our designs for the electronics, discs and plastics. As of last week, we have locked down and finalized the designs of these components and we are now in the final phase of getting the manufacturing process nailed down.

Below is a picture of the final batch of pre-production prototypes, ready for testing and further development.

PIP Prototypes Awaiting Firmware Update

Pip Prototypes Awaiting Firmware Update

Software Update

So as you know we’ve been busy and redesigned the Pip’s hardware to be able to communicate with both Android and iOS devices. Accompanying that completed task, we have also developed the Relax & Race and The Loom applications to run on both operating systems and are now in the process of redesigning the game’s game-play, look and layout/navigation. Some pictures of Relax & Race’s new look below.

Relax & Race Dragons with Wireframe

Relax & Race Dragons with Wireframe

Relax & Race Landscape with Wireframe

Relax & Race Landscape with Wireframe

Relax & Race Racing Dragons

Relax & Race Racing Dragons

Relax & Race Landscape

Relax & Race Landscape

Quantified Self App

As previously promised in update #6, we are currently undertaking the task of designing, the “Quantified Self App” and in app recording ability to be included with  the Pip. This app will allow you to record and review key performance statistics and charts to monitor and chart your performance over time. We are in the process of deciding the key statistics to be included, how they will be ultimately conveyed and the application’s look and layout. We’re interested to hear how you guys think it should look, so let us know!

New Team Member

We are happy to announce our latest team addition, welcome Dina! Dina joins us, having been a game developer for the past 11 years and is taking on the role of Mobile Game Developer. She has participated in the creation of several PC games and in the last couple of years she has developed multiple games and applications for mobile devices.

That’s all for now and once again thank you to all our backers,

The Galvanic Team

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